Wellspring Wanderer
A downloadable game for Windows, macOS, and Linux
Created for Ludum Dare 34. (Submission page)
Wellspring Wanderer was written in Scala using the especially excellent libGDX game development framework (http://libgdx.badlogicgames.com/). Levels and plant life are randomly and procedurally generated. Non-procedural art was crafted lovingly in the GIMP. I used Propellerhead's Reason, my fingers, and a number of piano keys for the music.
All art, sounds, words, music and code were created by Justin Mullin during the 48 hours of the Ludum Dare #34 competition.
Status | Prototype |
Platforms | Windows, macOS, Linux |
Author | Justin Mullin |
Tags | 2D, Gravity, Ludum Dare 34, Procedural Generation, Relaxing, Singleplayer, Space |
Average session | A few minutes |
Languages | English |
Inputs | Keyboard |
Install instructions
Requires Java 6 or higher.
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