Utility Station OR-152
A downloadable game for Windows, macOS, and Linux
Congratulations! You've been promoted, and can now live the life of your dreams. This luxurious deep space utility and refueling station has it all: enough work to keep you busy forever, and a full nine square meters of space to stretch out in. Enjoy your new job. You've earned it!
More of a simulation than a game, perhaps, but I hope it's enjoyable. A note for the inevitable curious soul who would otherwise play for far too long to find out: there is no end, ships will continue forever.
Utility Station OR-152 was created for the Ludum Dare 37 Jam. LD link: Utility Station OR-152 on Ludum Dare
Written in Kotlin by Justin Mullin, with art by Blake Mullin. Utility Station OR-152 utilizes the fantastic JVM game development framework LibGDX.
All art, sound, music and game code were produced as part of the Ludum Dare 37 72-hour Jam
Status | Prototype |
Platforms | Windows, macOS, Linux |
Author | Justin Mullin |
Genre | Simulation |
Tags | Ludum Dare 37 |
Average session | A few minutes |
Languages | English |
Inputs | Mouse |
Links | Ludum Dare |
Comments
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It's interesting to do things without errors, but then quite easy and repeatable. What about overfueling?